The shards of Eador’s Broken World drift in space, waiting to be conquered by a commander versed in turn-based combat, RPG levelling, questing and looting, and town management. Fortunately, despite my extreme cowardice and feeble frame, I am just such a commander, and after many hours of play, I’ve finally decided wot I think.Before I begin, it’s important to note that I haven’t played Eador: Genesis so I understand that some people will slap their monitors and howl like basset hounds in a bakery whenever I fail to draw comparisons. I’m fine with that. In fact, I’d encourage you to switch on a webcam first and make recordings of your exasperation. Email them to me. It’s exactly the kind of feedback I appreciate. From what I hear, Broken World is , in many ways, a pretty remake of Genesis. It certainly is pretty, although not without problems.When I played an early version of the game, I enjoyed the hero management, tactical combat and questing, but found the structure and flow of the campaign about as cohesive as an audiobook of Finnegans Wake read by Bobcat Goldthwait. The good news is, campaigning is much more enjoyable now that the game is… Read full this story
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Wot I Think: Eador – Masters of a Broken World have 341 words, post on www.rockpapershotgun.com at April 30, 2013. This is cached page on Vietnam Dance. If you want remove this page, please contact us.